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Changeset When Comment
84896053

Hello. Thanks for mapping.
A detail. Please square each rectangular building you map with the Q key in the editor.
You missed quite a lot
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Published using OSMCha: https://osmcha.org/changesets/84896053

84896053

Hello Thanks for mapping here
Please connect nodes of crossing highways to eachother.
please pay attention on the issues reported by the Triangle on the right hand menu
Best regards and keep mapping

84483547

Hello. Thanks for mapping in this regio
A remark. Please do not connect nodes of a highway to a building
Best regards

87931456

Hello again
This one is pretty good mapped.
Thanks

87932779

Hello Ella
See my remarks on the other changeset
Your mappings here are also not as we might expect.
Will you be so kind to reopen this change sheet and improve your mappings ?
Best regards

87932961

Hello Ella. I reviewed this mappings.
Just 1 building is ok. I modified the other one
Best regards

87932450

Hello Ella. Sorry to say but most of your mappings are not in accordance with the quality standards HOTOSM stands for.
Not accurate by following the outlines and not squared. A number of your mappings are removed and have to be mapped again.
Please pay also attention on the Issue triangle on the right hand menu and solve the issues which comes up
Best regards

87937914

Hello. Thanks for mapping
Please square each building you map with the Q key.
best regards

87947774

Hello. Thanks for mapping
Please map complicated buildings more accurate by following the outlines,
You map the sometimes to easy as just a rectangular
Best regards and keep mapping

87914095

Hello Chriss
Thas for mapping here
Please square each rectangular building with the Q key in the editor
Best regards and keep mapping

87911406

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87933539

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
None of the buildings you mapped are squared. (57)
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87918055

Hello. Please map more accurate and don't follow the treeline. Extrapolate the roofline,
Buildings are mostly rather rectangular. Please square your buildings as well with the Q key
Best regards and keep mapping

87943227

Hello. Thanks for mapping
A remark. Please map buildings individually. Don't collect a number of buildings and call it 1 building
Thanks and keep mapping

87923335

An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key. your mappings are a bit sloppy.
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87907051

Hello.
Please be more precise and square your buildings.
Why don't you map more than the few ones on these tasks?
Best regards

87823970

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87931944

Hi
thanks for mapping the bulk of the buildings in this task.
Unfortunately there are some issues which require additional work on this task: many of the buildings are mapped having a non square shape. This is highly unlikely for a real building. We can safely assume that buildings are rectangular in this area unless we can see that this is not true.
Please square each rectangular building with the Q key
Best regards and keep mapping

87747561

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87904770

Hello. You marked this task 1082, as bad imagery!
By accident ? Image is good to map from
I will give it free, please check this task and mark it as complete mapped
Thanks