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Changeset When Comment
87887860

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87678028

Hello. Thanks for mapping here
A remark. A lot of buildings were mapped accurate. but in the northeast corner you mapped buildings oversized and not accurate (tired?) When a farm f.i, exists out of multiple buildings, don't collect them in mapping. map each building individual.
Please solve also the issues of the triangle on the right hand menu.
See this page with your work and the adjustments which have been made
Best regards

87860710

Hello. Thanks for mapping here.
A remark. Please square each rectangular buiding with the Q key in the editor.
Do not let nodes of buildings connect to each other.
Your mappings are rather accurate. Thanks

87768256

Hello Aguliasmile
Thanks for mapping on this project
Honestly, your mappings are a bit below the quality standards of HOTOSM,
The 3 buildings you mapped here are not accurate mapped and squared
Please improve your mapping skills
Here is something to read
https://learnosm.org/en/beginner/id-editor/#configuring-the-background-layer
Best regards and keep mapping

87818167

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87777169

Hello. Thanks for mapping.
Please square all rectangular buildings with the Q key. 46 out of 48 mappings are not proper squared.
When you want to map series of identical buildings, use the copy and past command. (Ctr-C, move the cursor to the centre of the next building, Ctr-V) adjust with the M or R key,
Please solve also the issues which comes up in the Issue triangle on the right hand menu.
Best regards

87611256

One of by tasks of validator is to review at random mappings of a mapper to check if the mappings are in accordance to the HOTSM quality standards.
From the 401 buildings you mapped on this changeset 384 were reported as not accurate and squared
A further look learned me that your mappings are dawn rather sloppy.
Can you take the time to open this changeset (top left) and correct your mappings? An advise. just delete a building you want to correct and draw it accurate and squared.
This frustrates the job of validators who have to correct all these mappings. It cost so much more time to correct them rather than map them correct in 1 session.
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87678410

Hello Hyeonah Kim
A remark. The quality of your mappings is still below the standards of HOTOSM
Please improve your skills. !
Correct also the issues which comes up in ID editor
Please uses also the Hashtags of this project,
Can you please confirm that you have read my message ?
Best regards

87622191

Hello
Thanks for mapping.
A request. Please square all rectangular buildings !
You map in JOSM. When I take a look to your mappings I have the idea that you don't use the plugin Building tool.
Best regards and keep mapping

87642068

Thanks for your mapping efforts on this project.
validators review mappings of a mapper to check if the mappings are in accordance to the HOTSM quality standards.
From the 284 buildings you mapped on several tasks 227were reported as Inaccurate mapped and not squared.
A further look learned me that your mappings are a bit sloppy.
This frustrates the job of validators who have to correct all these mappings. It cost so much more time to correct them rather than map them correct in 1 session.

An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87747490

Hello. Thanks for mapping here
Please map more accurate and square each building with the Q key.
Best regards and keep mapping

87750022

Thanks for your mapping efforts on this project.
One of by tasks of validator is to review at random mappings of a mapper to check if the mappings are in accordance to the HOTSM quality standards.
From the 56 buildings you mapped on several tasks 39 were reported as bad squared.
A further look learned me that your mappings are not accurate enough.
This frustrates the job of validators who have to correct all these mappings. It cost so much more time to correct them rather than map them correct in 1 session.
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87721226

Hello
fyi, Bing is the standard Imagery for this project.
Thanks for your mapping efforts on this project.
One of by tasks of validator is to review at random mappings of a mapper to check if the mappings are in accordance to the HOTSM quality standards.
From the 114 buildings you mapped on several tasks 108 were reported as not accurate squared.

This frustrates the job of validators who have to correct all these mappings. It cost so much more time to correct them rather than map them correct in 1 session.
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87816301

Hello. Thanks for mapping here

Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87234245

Hello
Thanks for mapping
Please take a look to this page
https://overpass-api.de/achavi/?changeset=87812795
You mapped a few buildings together as 1 building. See my adjustments

An urgent recommendation:

Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87338359

Thanks for your mapping efforts on this project.
One of by tasks of validator is to review at random mappings of a mapper to check if the mappings are in accordance to the HOTSM quality standards.
From the 22 buildings you mapped on several tasks 22 were reported as inaccurate mapped
A further look learned me that your mappings are a bit sloppy .
This frustrates the job of validators who have to correct all these mappings. It cost so much more time to correct them rather than map them correct in 1 session.

An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87534542

Hello
Thanks for your mapping efforts on this project.
One of by tasks of validator is to review at random mappings of a mapper to check if the mappings are in accordance to the HOTSM quality standards.
From the 37 buildings you mapped on several tasks 36 were reported as inaccurate mapped .

This frustrates the job of validators who have to correct all these mappings. It cost so much more time to correct them rather than map them correct in 1 session.
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87534301

Thanks for your mapping efforts on this project.
One of by tasks of validator is to review at random mappings of a mapper to check if the mappings are in accordance to the HOTSM quality standards.
From the 61 buildings you mapped on several tasks 57 were reported as inaccurate mapped and squared.
A further look learned me that your mappings are a bit sloppy and oversized.
This frustrates the job of validators who have to correct all these mappings. It cost so much more time to correct them rather than map them correct in 1 session.

An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87485039

Thanks for your mapping efforts on this project.
One of by tasks of validator is to review at random mappings of a mapper to check if the mappings are in accordance to the HOTSM quality standards.
From the 78 buildings you mapped on several tasks all were reported as bad mapped and squared.
A further look learned me that your mappings are rather sloppy and oversized.
This frustrates the job of validators who have to correct all these mappings. It cost so much more time to correct them rather than map them correct in 1 session.

An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87352735

Hello Maddy
Hello. Thanks for mapping here.
I reviewed your mappings and noticed that non of the buildings I've seen were properly squared. (51 buildings)
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !