OpenStreetMap logo OpenStreetMap

Changeset When Comment
88171962

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88048079

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88001130

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88098006

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88035218

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88047862

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88039076

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87933523

Hello. Thanks for mapping.

Validators check mappers’ work to see if they meet the requirements of the project, are complete and of a good quality.

A few pointers -
1) Most buildings are square so your mapping should reflect that, please remember to square your buildings by pressing the q key while the building is selected.

2) Please outline the buildings as closely as possible to the actual shape and try not to include the shadows of the buildings.

3) Map each building separately.

4) Avoid connecting nodes of buildings connecting to other buildings or features, like roads. Also don't let buildings overlap each other.

Best regards

87915432

Hi. I forgot to mention that each building has to be squared with the Q key in the editor
and don't your mappings connect with nodes to other objects.
Best regards

88108544

Hello.
You ignored 55 warnings about suspicious generated names.
Please tag buildings as 'building=yes' and add no names "building"
I will change those wrong mappings
Please follow the remarks on the issue triangle before you upload your work.
Best regards

87915432

Hello. Thanks for mapping.

Validators check mappers’ work to see if they meet the requirements of the project, are complete and of a good quality.

1) Most buildings are square so your mapping should reflect that, please remember to square your buildings by pressing the q key while the building is selected.
Best regards

88029865

Hello. Thanks for mapping
Please improve the quality of your mapping/
Map more accurate and square all buildings with the Q key of the editor
Best regards and keep mapping

88034678

Hello.
Thanks for mapping here
Please square all rectangular buildings with the Q key of the editor,
Best regards and keep mapping

88047578

Hello. Thanks for mapping
Your mappings are rather accurate but not squared. Please square each building with the Q key in IDeditor.
Keep also an eye on the issue triangle on the right hand menu and solve the found issues.
Best regards

87334223

Hello Rebecca
Thank for mapping
Please improve your mapping skills and square all rectangular buildings.
Please map also each building individually
Best regards
It may be worth to read this document
https://learnosm.org/en/beginner/id-editor/#configuring-the-background-layer

87334523

Hello Tilli. I normally thank mappers for their efforts but in your case here I have to say you've made a mess of it. Please take a look to your work here. Very unaccurate mappings, none of them squared , overlapping other objects.
Please improve your skills
This might be of some help
https://learnosm.org/en/beginner/id-editor/#configuring-the-background-layer
Best regards

87335176

Hello Ali. I normally thank mappers for their efforts but in your case here I have to say you've made a mess of it. Please take a look to your work here. Very unaccurate mappings, none of them squared , overlapping other objects.
Please improve your skills
This might be of some help
https://learnosm.org/en/beginner/id-editor/#configuring-the-background-layer
Best regards

87337021

Hello
Please improve the quality of your mappings. They are below the quality where HOTOSM stands for.
Learn how to map properly.
https://learnosm.org/en/beginner/id-editor/#configuring-the-background-layer
I am reviewing now your work of 9 month ago on another project and despite another validator urged you to improve your mappings, nothing has been changed.
Best regards

85099284

Hello. thanks for mapping.
please pay attention on the issue triangle on the right hand menu and solve the issues
All crossing roads needs to be connected to each other by a nod on the crossing.
Best regards and keep mapping

86179448

Hi Micheal. Thanks for mapping here
A short remark
Map bridges with layer=+1
you tagged layer -1 which is wrong
Best regards