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Changeset When Comment
87556411

こんにちは。ここにマッピングしてくれてありがとう
緊急のお勧めです。
各建物を正確にマッピングし、エディタのQキーで四角くしてください。Qキーを押している間、建物を選択したままにしておいてください。
ほとんどの建物は良い長方形であり、マッピングはそれを反映しているはずです。
手書きの建物はほとんどが正しい長方形ではありません。そのため、建物をマークした後にQキーを使用すると、オブジェクトが選択されたままになります。
四角い角への偏差が大きい場合はうまくいかないことに注意してください。その後、手動で建物を調整する必要があります。その後、再び正方形にすることができます。

建物のノードを高速道路、他の建物や住宅地のような他の機能に接続させてはいけません。
これを避けるためには、iDeditorではAltキーを押しながら建物を描画してください。JOSMではCtrlキーを押したままにします。

各建物を個別にマッピングします。

右側のメニューの問題の三角形にも注目してください。
警告やエラーを警告します。

作品をアップロードする前に、これらを解決してください。

よろしくお願いします。

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards

87595903

Hello. Please pay attention to improve the quality of your mappings. Quality takes precedence over quantity
---
#REVIEWED_BAD #OSMCHA
Published using OSMCha: https://osmcha.org/changesets/87595903

87649472

Hello. A remark. I asked you to map more accurate! Please take your time to map properly.
See my remarks other changesets.
Best regards
---

Published using OSMCha: https://osmcha.org/changesets/87649472

87668016

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards

87663297

Hello. Thanks for mapping on this project
You mapped quite a lot of buildings.
Please be more accurate in your mappings
When you map identical buildings you can copy/past the building
First map accurate and square the building. Select it and copy it Ctr-C. Move your cursor to the middle of the next similar object and past it. Ctr-V
Move (M key) to the correct place

An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards

87681407

Hi. Here is an example of your mapping and how it should be.
Left is original. right , after correction
https://drive.google.com/file/d/1xj7Tas1fTTL5fjOBqg5ynA4kx7GGEbmp/view?usp=sharing
Please map accordingly
Best regards and keep mapping

87681407

Hello. Thanks for mapping here
Your mappings should be more accurate and squared. Don't connect nodes to other objects like roads.
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards

87570600

Hello. Thanks for mapping here
A remark.
Your mappings are below the mapping quality standards. The mappings of this changeset will be reverted and all buildings needs to be mapped accurately and squared.
For Future mappings:
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87638406

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87642239

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87540725

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

An advise
When you want to map a number of identical buildings you can map 1 building as precise as possible, squared, then copy it Ctr-C , move your cursor to the centre of next to map building and past it
Ctr-V
Allocate it precise with the M key
Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87555387

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87648421

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87658694

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor. Most of your mappings are not squared.despite the buildings are rectangular
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87609223

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor. 31 out of 92 mapped buildings are not fair squared
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87624172

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor, You mapped 197 buildings of which none proper squared.
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87614728

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87563278

Hello Emily.
Thanks for mapping . Very accurate mapped. Just 1 remark. You missed the finishing touch by not squaring all the rectangular buildings.
Please take that into account at next mappings.
Best regards and keep mapping

87653590

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87612257

Hello. Thanks for mapping.
Please pay more attention on squaring of the buildings. Square each building with the Q key when it should be rectangular.
Best regards