OpenStreetMap logo OpenStreetMap

Changeset When Comment
87591734

Hello. Thanks for mapping here
A remark.
Your mappings are not in accordance to the HOTOSM quality standards. Rather inaccurate and not squared.
I remove the worst mappings which have to be mapped again ( it cost more time to correct them rather than map them from scratch,)
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87573346

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.
btw, You run on an outdated JOSM version, Now 16538 (windows) is actual.

Best regards

87607334

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87550311

Hello. Thanks for mapping here
A remark.
Your mappings are not in accordance to the HOTOSM quality standards
I had to improve quite a lot of mappings
See this page
https://overpass-api.de/achavi/?changeset=87608380

Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87573054

Hello. Thanks for mapping here
A remark.
A number of your mapping are rather sloppy. I reverted those. Please remap them more accuratly *task 459)
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87605365

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87601938

Hello. Thanks for mapping here
A remark.
Your mappings are very inaccurate and do not meet the HOTSOM quality standard.
It cost so much time to correct these that I revert the worst ones. These buildings needs to be mapped again.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87571423

Hello. Thanks for mapping here
A remark.
You clustered a number of buildings and called 1 building. These mappings have been removed and needs to be mapped individually.

Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87570780

Hello. Thanks for mapping here
A remark.
!! your mappings do not meet the quality standards of HOTOSM. your mappings are rather sloppy.
I reverted most of your mappings because it cost more time to correct these than mapping them all over again.
Please square in future mappings all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work. you ignored 13 warnings

Best regards

87594524

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor, You missed quite a number which could be squared. (not the irrigular ones)
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87556948

Hello. Thanks for mapping here
Fine and precise mapped. good squared!
Please check if an object shows a shadow.
When there is no shadow, it is probably not a building.
I removed such a mapping .
No need to map fences.
Best regards

87546678

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87553343

Hi, another remark.
Your mappings are rather accurate, except for the final touch, Squaring !.
Retagging a residential road into a Motorway in an living area is not the best choice. I changed it in unclassified.
Best regards

87553343

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor, Most of your buildings are not well squared.
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87585252

Hello. Thanks for mapping here
A remark.
Here are more buildings to be mapped
Please be more accurate in your mapping . An L shaped buildings should not be mapped as a building with just 4 nodes
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87538001

Don't you have the preset plugin installed?

87538001

Yes. +1 also valid.
Best regards

87561512

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

4772609

Hello
A remark. Please tag waterways not with a layer =1
Just add layer +1 to bridges etc.
This is standard mapping

87553218

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In Josm keep the Ctrl key down
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards