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87503868

You can open this changeset again and square the buildings
Best regards

87503868

Hello
Thanks for mapping
Please pay more attention on squaring of the buildings you map. Each building has to be squared with the Q key,
Lots of buildings mapped by you are not proper squared
Best regards and keep mapping

87259789

Hi.
I have send you a PM about squaring of buldings.

87317996

Hello. Thanks for mapping here
Please pay more attention on squaring your buildings with the Q key. Your mappings are quite accurate but needs often squaring.
Best regards

87266446

Hello. Thanks for mapping hee
Please pay more attention on squaring buildings. Use the Q key to square buildings
* If you are new to HOTOSM, this webpage is worth reading
Two-minute Tutorial: Buildings - https://www.youtube.com/watch?v=E1YJV6I_rhY
Best regards

87291508

Hello. Thanks for mapping here
A remark.
Your mappings, (More than the half) are mapped very inaccurate and not in according to the quality standards HOTSOM stands for. I removed those mappings.
Please open this changeset again and map the buildings in an accurate way
Best regards and keep mapping

87389054

Hello.
Thanks for mapping here
Your mappings are below the quality HOTOSM stands for.
quite a number of buildings you mapped are not well squared. See my PM direct to you
Best regards and keep mapping

87367308

Hello.
Thanks for mapping here
Your mappings are below the quality HOTOSM stands for.
Hardly any buildings you mapped are well squared. See my PM direct to you
Best regards and keep mapping.
Secondly. The buildings you mapped here were already mapped an hour before you started mapping.so they are duplicated, I removed them
Best regards

87419174

Hello.
Thanks for mapping here
Your mappings are below the quality HOTOSM stands for.
None of the buildings you mapped are well squared. See my PM direct to you
Best regards and keep mapping

87388828

Hello.
Thanks for mapping here
Your mappings are below the quality HOTOSM stands for.
Hardly any buildings you mapped are well squared. See my PM direct to you
Best regards and keep mapping

87420908

Hello.
Thanks for mapping here
Your mappings are below the quality HOTOSM stands for.
many buildings you have mapped are not squared. See my PM direct to you
Best regards and keep mapping

87207897

Hello.
Thanks for mapping here
Your mappings are below the quality HOTOSM stands for.
Hardly any buildings you mapped is squared. See my PM direct to you
Best regards and keep mapping

87336851

Hello.
Thanks for mapping here
Your mappings are far below the quality HOTOSM stands for.
Hardly any building you mapped is squared. See my PM direct to you
Best regards and keep mapping

87444989

Hello.
Thanks for mapping here
Your mappings are below the quality HOTOSM stands for.
Hardly any buildings you mapped is squared. See my PM direct to you
Best regards and keep mapping

87412113

Hi. Thanks for mapping here
I changed a few buildings into round buildings
Please square each rectangular building with the Q key
Best regards and keep mapping

87409091

Hello. Thanks for mapping.
Not so much to map here.
a remark. A building is to be recognized by the shadow it gives on the ground.
Don't include this shadow in your mapping.
I removed 2 mappings. Just traces without a shadow.
Best regards

58212399

Hi Again.
Forget my message . I thought you mapped these recently
But it is a long time ago I see
Best regards

58212399

Hello. Thanks for mapping here.
A remark.
Please square all buildings (rectangular) with the Q key in the editor. Your mappings are rather sloppy
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Another issue is the collecting of multiple buildings and map them as 1 building. This is not the correct way to map buildings.
Please map each building individually and be aware to not include the shadow of that building in your mapping.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Let highways never cross buildings as well.
Navigation systems cannot handle these situations

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards and keep mapping

87405873

Hi . An other remark
mapping a round building
draw a triangle over the diameter of the building and push the O key. That makes it a round bullding
Best regards

87396679

Hello. Thanks for mapping here.
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Another issue is the collecting of multiple buildings and map them as 1 building. This is not the correct way to map buildings.
Please map each building individually and be aware to not include the shadow of that building in your mapping.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Let highways never cross buildings as well.
Navigation systems cannot handle these situations

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards and keep mapping