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Changeset When Comment
87503868

Hello
I removed a number of bad shaped mappings>
This task 102 has been invalidated and needs to be mapped again.
Best regards

87484519

Hello. Thanks for mapping here

A remark.

Please map more accurately and square all buildings (rectangular) with the Q key in the editor

Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.

Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

When mapping buildings partly hidden by trees do not follow the outlines of a tree but extrapolate the building picture. Often there is a shadow on the ground near a building. Don' include these in your mapping.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.
I reverted(removed) a number of bad mapped buildings which cost so much time to correct them that mapping them again from scratch will be more efficient.

Best regards

87527865

Hello
Thanks for mapping
Please do not forget to tag the buildings with building=yes
Please take a look to the instruction video on this site.
Best regards

87368798

Hello, Thanks for mapping here
You mapped clusters of buildings and tagged them as building=residential.
Buildings needs to be mapped individually and tagged as building=yes
I removed these mappings. This task has to be mapper properly again
Best regards

87369787

Hello, Thanks for mapping here
You mapped clusters of buildings and call it a farm
Buildings needs to be mapped individually and tagged as building=yes
I removed these mappings. This task has to be mapper properly again
Best regards

87424650

Hello
Thanks for mapping
Please restrict yourself to the mapping of buildings as required in this project
Big landuse taggings should be done outside these projects. they cover more than a single task.
Best regards

87361056

Hello. Thanks for mapping here

A remark.

Please map more accurately and square all buildings (rectangular) with the Q key in the editor

Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.

Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

When mapping buildings partly hidden by trees do not follow the outlines of a tree but extrapolate the building picture. Often there is a shadow on the ground near a building. Don' include these in your mapping.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87499038

Hello. Thanks for mapping here

A remark.

Please map more accurately and square all buildings (rectangular) with the Q key in the editor

Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.

Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

When mapping buildings partly hidden by trees do not follow the outlines of a tree but extrapolate the building picture. Often there is a shadow on the ground near a building. Don' include these in your mapping.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87393993

Hello. Thanks for mapping here

A remark.

Please map more accurately and square all buildings (rectangular) with the Q key in the editor

Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.

Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

When mapping buildings partly hidden by trees do not follow the outlines of a tree but extrapolate the building picture. Often there is a shadow on the ground near a building. Don' include these in your mapping.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87491543

Hello. Thanks for mapping here

A remark.

Please map more accurately and square all buildings (rectangular) with the Q key in the editor

Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.

Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

When mapping buildings partly hidden by trees do not follow the outlines of a tree but extrapolate the building picture. Often there is a shadow on the ground near a building. Don' include these in your mapping.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87484664

Hello. Thanks for mapping here
A remark.
Please map more accurately and square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87416387

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

Best regards

87483983

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

87482335

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the objcect is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.
Best regards and keep mapping

87488721

Hello. Thanks for mapping here
A remark.
Please square all buildings (rectangular) with the Q key in the editor
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct squared. Therefore use the Q key after calling it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Never let a node of a building connect to other features, like highways, other buildings or residential areas
Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.
Please (try to)solve these before uploading your work.

87484771

Thanks for mapping here
A remark about your mappings.
Your mappings are rather sloppy.
In general, buildings are rather strict rectangular and the mapping should reflect that. It is a quality issue.
Map buildings with straight corners, don't include the shadow line,extrapolate walls where trees covers a roof line and square each building with the Q key in the ediitor.
see this video
http://learnosm.org/en/hot-tips/tracing-rectangular-buildings/
Best regards and keep mapping

87484221

Thanks for mapping here
A remark about your mappings.
In general, buildings are rather strict rectangular and the mapping should reflect that. It is a quality issue.
Map buildings with straight corners, don't include the shadow line,extrapolate walls where trees covers a roof line and square each building with the Q key in the ediitor.
see this video
http://learnosm.org/en/hot-tips/tracing-rectangular-buildings/
See my PM to you
Best regards and keep mapping

87336697

Hello Eva
Thanks for mapping here
A remark about your mappings.
In general, buildings are rather strict rectangular and the mapping should reflect that. It is a quality issue.
Map buildings with straight corners, don't include the shadow line,extrapolate walls where trees covers a roof line and square each building with the Q key in the ediitor.
see this video
http://learnosm.org/en/hot-tips/tracing-rectangular-buildings/
Best regards and keep mapping

87336697

ello
Thanks for mapping
Please pay more attention on squaring of the buildings you map. Each building has to be squared with the Q key, Many buildings mapped by you are not proper squared
Best regards and keep mapping
Comment from Frans S less than a minute ago

You can open this changeset again and square the buildings
Best regards

87336016

Hello
Thanks for mapping
Please pay more attention on squaring of the buildings you map. Each building has to be squared with the Q key,
Lots of buildings mapped by you are not proper squared

You can open this changeset again and square the buildings
Best regards