Frans S's Comments
| Changeset | When | Comment |
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| 73610863 | https://learnosm.org/en/beginner/id-editor/#configuring-the-background-layer |
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| 73610863 | Hello. Thanks for mapping.
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| 70144800 | Hello Thanks for mapping Your mappings are fair despite the image was not that easy to work from
Please square all buildings you map with the Q key in iD editor in future mappings. You can also keep the Q key pressed down and select the buildings each after each other (except the round buildings) You squared just a few buildings.
Sometimes there seems to be a kink in the middle of a roofline at the height of the ridge in the roof when it's a gable roof.
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| 73511159 | Hello Goat1. Thanks for mapping
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| 70404567 | Hello. Thanks for mapping here.
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| 71679526 | Hello Dwart. Thanks for mapping here. I review work of (new) mappers to check if they comply with the instructions and are of a good quality
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| 65294905 | Hello Shaikj solaiman
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| 71732346 | Hi Shaikh Solaiman
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| 65294905 | Hi, Shaikh solaiman.
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| 71763400 | Hallo ReBoNL Dit zijn inderdaad geen gebouwen. Je hebt al meer reacties gekregen hoe je gebouwen kunt herkennen.
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| 72831353 | Hello ReBoNL. Thanks for mapping here.
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| 72520547 | Hallo. ReBoNL. Bedankt voor het mappen hier. Even een opmerking. Je hebt gigantisch veel ,647,bomen, struiken en objecten gemapt als gebouwen. Zonde van je tijd. Kijk altijd naar sporen van menselijke activiteit zoals zanderige (lichte) plekken of paden. Zeker in de savanne zoals hier.. Ronde hutten vind je vooral in de omheinde nederzettingen. Herkenbaar aan een beetje grijze cirkel met een mooie ronde schaduw ernaast. Bomen/struiken zijn hoofdzakelijk groen met een onregelmatige schaduw. Ik zal het aanpassen.
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| 72079703 | Hello Niyaz. Thanks for mapping here.
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| 73423322 | Hello again. I reviewed this mapping as well.
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| 73423681 | Hello Abdooo. Thanks for mapping.
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| 71959564 | Hello chulia. Thanks for mapping.
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| 70170226 | Hello. Thank you for mapping. A request.
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| 73347922 | Hello Yostina 99.
Do not include the shadow of a building into your mappings. The dark/black spot beneath a building. It indicates whether an object is above ground level or not Please square all buildings you map with the Q key in iD editor in future mappings. You can also keep the Q key pressed down and select the buildings each after each other (except the round buildings) You squared none. On this page you can see your mappings (red) and the adjustings (green) and new mappings (Yellow) which has been made
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| 71196512 | Hello I reverted this changeset.
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| 62242897 | Hello Andrea. Despite you worked on this a year ago it is necessary to react on your mappings.
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