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Changeset When Comment
88081620

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87995263

Here is an example how you mapped and how I had to correct it
https://overpass-api.de/achavi/?changeset=88293503
Best regards

87995263

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88099237

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88089261

Hello. Thanks for mapping
Please square each building with the Q key in the editor
Best regards and keep mapping

88037982

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88104038

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88026331

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87993639

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88108461

Hello. Thanks for mapping here
First a remark. Don't give a building the tag name=building. Default it is just building=yes. Only when you have local knowledge you can add specific values.

An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
From the 66 buildings you mapped here are 58 not accurate mapped and squared
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87986992

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87985967

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88049233

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88203784

Fyi 20 buildings you mapped are not accurate enough.
Please improve your mapping skills
Best regards

88204775

Hello.
An urgent request.
Please map all buildings accurate and squared,
Here 31 buildings you mapped are not accurate and squared,
https://learnosm.org/en/beginner/id-editor/#configuring-the-background-layer
Best regards

88038604

Hello. Thanks for mapping here.
A remark. You mapped a few round spots and tagged it as a building.
Please check if an object gives a shadow which learns that it is above groundlevel.
No shadow to see here, thus no building.
Best regards

88074472

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88046391

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

88249042

Hello. Thanks for mapping here.
i HAVE REVIEWED A NUMBER OF TASKS WHERE YOU MAPPED ON AND THOSE MAPPINGS ARE NOT IN ACCORDING WITH THE QUALITY STANDARDS OF HOTOSM. PLEASE IMPROVE YOUR MAPPINGS

An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.

Best regards and keep mapping !

87983300

Hello. Thanks for mapping here
An urgent recommendation:
Please map each building accurate and square it (rectangular) with the Q key in the editor. Keep the building selected during pressing the Q key
Most buildings are good rectangular and the mappings should reflect that.
A hand drawn building is mostly not correct rectangular. Therefore use the Q key after mark it a building and the object is still selected.
Be aware that this will not work when the deviation to a square corner is to big. Then you have to adjust the building manually . After that you can square it again.

Please take your time to map accurate. You will waste Validators time if they have to correct lots of inaccurate mappings.
Use a mouse to draw.

Never let a node of a building connect to other features, like highways, other buildings or residential areas.
To avoid that , In iDeditor keep the Alt key down while drawing the building. In JOSM keep the Ctrl key down

Map each building individually. do not cluster buildings and call it 1 building

Please pay also attention on the issue triangle on the right-hand menu
It alerts you on warnings and errors.

Please (try to)solve these before uploading your work.