seav's Comments
| Changeset | When | Comment |
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| 33801805 | Hi, you added several buildings and parking lot roads in McKinley Hill. But these building are already in the map and those parking lot roads do not exist anymore because of the Venice Piazza expansion. I have deleted these things that you have added. |
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| 33506585 | I have fixed the turn restriction such that it is now a no-u-turn instead of a no-left-turn: changeset/33625607 |
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| 33508268 | I have removed "AH26" from the ref=* tag: changeset/33625554 |
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| 33509382 | I have modified Muntinlupa's boundary to the previous shape: changeset/33625476 |
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| 33565253 | Hi, thank you for your contributions. I do have a couple of issues with them, though. 1. It seems that you deleted an old building polygon and replaced it with a new building polygon for Regina Building. It would be much better to just modify the existing polygon instead of deleting it as some information is lost. 2. You renamed a bank from "BPI" to "Roman-Santos Building". You should have renamed the building polygon instead of the bank point. I have corrected these 2 issues here: changeset/33625073 |
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| 33576822 | Gen. Trias is not yet a city. The cityhood still needs to be ratified by the residents through a plebiscite. See Section 51 of RA 10675. |
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| 33506585 | One of the turn restrictions that was added will end up being a no-left-turn from Daang Hari eastbound to Molino Road northbound. Is this correct? |
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| 33509382 | Is your intention to expand the territory of San Pedro? If so, did you also intend to expand the territory of Muntinlupa? |
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| 33508268 | SLEX is already marked as int_ref=AH26 (international ref is Asian Highway 26). ref=* should be reserved for the national reference numbers provided by DPWH. |
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| 33045167 | Why did you delete the buildings? Unless these buildings don't actually exist, they should still be on the map even if they don't have names. |
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| 29637953 | I second the motion of standardizing on "BDO". We can use official_name="Banco de Oro" for the longer name. |
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| 26859930 | In that case (there is both a point and a polygon already existing), just copy the missing tags to the polygon if there are any and then delete the point. But, personally, I would merge the node into one of the nodes of the polygon so that the creator of the node is still credited in the existing data. This can be done in JOSM by selecting the node, then a node in the polygon and then pressing 'M' (for 'merge'). |
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| 26859930 | Yes, please delete the tags. :) |
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| 26858714 | Hi ivet, Instead of deleting the point, why don't you include the point into the way you are creating? Just move the point to one of the corners then draw the rectangle with the point as one of the corners. Then transfer the tags from the point to the rectangle afterwards. |
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| 26859253 | Hi Aileen, Instead of deleting the point, why don't you include the point into the way you are creating? Just move the point to one of the corners then draw the rectangle with the point as one of the corners. Then transfer the tags from the point to the rectangle afterwards. |
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| 26859930 | Hi Khym, Instead of deleting the point, why don't you include the point into the way you are creating? Just move the point to one of the corners then draw the rectangle with the point as one of the corners. Then transfer the tags from the point to the rectangle afterwards. |
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| 26453147 | Great job! (test comment) |