kingkingHK's Comments
| Changeset | When | Comment |
|---|---|---|
| 179643152 | What building issue did you fix, and why did you delete a building? |
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| 179642993 | It's obviously the road geometry that is wrong, not the building. Did you even look at aerial imagery? |
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| 179642588 | It's obviously simply a case of one incorrect node. Fix it, and not detach connected buildings. |
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| 179642499 | What buildings issue did you fix? |
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| 179642023 | What did you leave a millimeter gap between all the buildings? |
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| 179643673 | What building issue did you fix? You dragged a building to the wrong place. |
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| 179643538 | What are you even trying to do? |
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| 179643391 | Are they not connected? |
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| 179643339 | It's obviously the road geometry that is wrong, not the building. |
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| 179643304 | Please split the ways. |
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| 179643246 | It's obviously a tower-on-podium, not a podium-on-tower. You could have seen this on aerial imagery. And you have the audacity to tag `source=aerial imagery`? |
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| 179643151 | Please correct the geometry, not adding fictitious tags. |
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| 179643108 | It's obviously ON TOP of the podium. You can see this on aerial imagery. |
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| 179642940 | Split and tag, please. |
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| 179642814 | Obviously wrong; split and use `tunnel=building_passage`. |
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| 179642441 | Obviously wrong; split and use `tunnel=building_passage` (there's a correct one right next to this) |
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| 179642408 | Obviously wrong; not underground. Split and use `tunnel=building_passage` or `layer=1` on the building. |
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| 179642293 | This is obviously wrong. Fix the geometry, and add `tunnel=building_passage` where needed. |
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| 179641055 | Are they not connected? |
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| 179641669 | Are they not connected? |