kingkingHK's Comments
| Changeset | When | Comment |
|---|---|---|
| 179672043 | It's obviously a `tunnel=building_passage`. |
|
| 179672180 | Please split and use `tunnel=building_passage`. |
|
| 179672192 | Please fix the geometry, or split and use `tunnel=building_passage`. |
|
| 179672226 | Please split and use `tunnel=building_passage`. |
|
| 179671106 | No, the geometry should be fixed. |
|
| 179671414 | Are the buildings not rectangular? |
|
| 179671280 | Please split and use `tunnel=building_passage`. |
|
| 179671154 | Please split the way. |
|
| 179668412 | It's the roads that should be `tunnel=building_passage`. |
|
| 179670510 | What are you even trying to do? |
|
| 179670475 | Why did you drag a random node on the bridge? |
|
| 179670044 | That's obviously not what the buildings look like. |
|
| 179669804 | The road of of the building obviously doesn't even exist. |
|
| 179668023 | Are they not connected? |
|
| 179667296 | Please fix the geometry only. |
|
| 179667004 | What building issues did you fix? You moved a building to a random place. |
|
| 179666972 | What building issues did you fix? Did you look at the aerial imagery? |
|
| 179666835 | What building issue did you fix? Why did you move a building to the wrong place? |
|
| 179670118 | This is obviously wrong. |
|
| 179670355 | What are you even trying to do? Moving buildings to a random place, and adding `landuse=residential` when there is already `not:landuse=residential`. |