Taya_S's Comments
| Changeset | When | Comment |
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| 162292805 | I have removed the names in changeset/162437541 |
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| 162425331 | Hallo Wandelaar123, Bij OpenStreetMap verwijderen we over het algemeen geen privé-objecten als deze nog bestaan. In plaats daarvan voegen we access=private toe. Meer hierover lees je op deze wiki pagina: osm.wiki/Why_we_won%27t_delete_roads_on_private_property Hoewel deze richtlijn over paden gaat, is het hier ook van toepassing. Op de meest recente PDOK-beelden en satellietportaal beelden zie ik nog steeds een aantal jachttorens staan. Zie bijvoorbeeld: osm.org/edit?editor=id#map=21/52.1905798/6.1374518 Zou je kunnen toelichten hoe dit zit?
Met vriendelijke groet,
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| 162432772 | Please see https://community.openstreetmap.org/t/gulf-of-america-gulf-of-mexico/124571 before editing the name of this feature. Undiscussed changes will be reverted. |
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| 162428608 | Please see https://community.openstreetmap.org/t/gulf-of-america-gulf-of-mexico/124571 before editing the name of this feature. Undiscussed changes will be reverted. |
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| 162421968 | Hello Mwiche
When you load overpass querries in to JOSM it is really easy to forget about pre-existing objects that have not been loaded. The things I mentioned do not have anything to do with satelite imagery, but rather with creating duplicated data. Take for example this substation that you added way/1359283573
Sincerely,
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| 162421968 | The same goes for these 2 lines which you duplicated |
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| 162421968 | Hello Mwiche, Please check for pre-existing landuses. You again created a new way that overlapped an already existing one.
Sincerely,
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| 162414665 | Full or partial revert of changesets 162414471, 162414506, 162414537, 162414575, 162414665 |
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| 162414575 | Full or partial revert of changesets 162414471, 162414506, 162414537, 162414575, 162414665 |
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| 162414537 | Full or partial revert of changesets 162414471, 162414506, 162414537, 162414575, 162414665 |
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| 162414506 | Full or partial revert of changesets 162414471, 162414506, 162414537, 162414575, 162414665 |
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| 162414471 | Full or partial revert of changesets 162414471, 162414506, 162414537, 162414575, 162414665 |
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| 162413882 | Full or partial revert of changesets 162413774, 162413882, 162413882 |
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| 162413774 | Full or partial revert of changesets 162413774, 162413882, 162413882 |
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| 162415813 | Oops, that should have been commented in changeset/162410835 |
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| 162410835 | Deleted in changeset/162415813 Gulf of Mexico already exists here
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| 162415813 | Deleted in changeset/162415813 Gulf of Mexico already exists here
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| 162384129 | Hi Mwiche, I noticed that you created a number of ways that overlap already mapped substations/industrial areas. Old ways:
Ways you added:
Sincerely,
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| 162292805 | Hello MKartes, It seems that you are coming to OSM to map for some sort of game, is this correct? And if so, would you mind telling me the name of the game? Mapping in OpenStreetMap because you wish to play a game that uses our map is totally fine, but you are expected to follow the same mapping standards as everyone else. There are some issues with the names you have given these farmlands, as it is unlikely for all these farmlands to have simple numbers as names. Would you mind removing these? You can read more about how to get started and good practises on our wiki:
Happy mapping,
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| 162305373 | Reverted SEO vandalism |