Gregory Peony's Comments
| Changeset | When | Comment |
|---|---|---|
| 175504417 | All footprints you added here represent buildings, please take care to exclude the shadows cast on the ground and regularise the shapes after tagging. Thank you for your contribution! When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom out to obtain the orientation and shape, then zoom in so that you can accurately draw the footprint. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with `shift+(-/+)`, or JOSM with `ctrl.+alt+Lclick & drag`. Take care to make contributions that others can build upon. After tracing and tagging features which are likely square or round, please remember to square their corners `q`, or circularise them `o`, because it is almost impossible and time consuming to draw shapes so percisely manually. Buildings with metal or pitched roofs tend to have square corners; round buildings are identifiable by the distinctive cresent shaped shadow they cast. Unless the building is clearly a different shape then it's best to assume that it should be rounded or its corners should be squared. In the ID Editor, you can `right click` for access to editing functions. Since roofs tend to overhang walls trace the initial shape slightly smaller to allow a buffer for any change in size which may occur. In JOSM use the [buildingstools plugin](osm.wiki/JOSM/Plugins/BuildingsTools). In ID you must draw the shape accurately enough if you want every corner to be squared. This [video about squaring features in ID](https://youtu.be/Xs5wX592E1o) has more information and a demo. Keep on mapping! |
|
| 175505668 | You identified and mapped buildings just map them slightly smaller than the roof you see in future.
|
|
| 175504443 | The footpritns I flagged appear to have been moved to represent different buildings than they originally did.
|
|
| 175504471 | The vast makority of footprints here represent buildings, but some could be more accurate. Here Bing happens to show the same scene as ESRI so you could align Bing to ESRI and map using it when that's the case.
|
|
| 175504471 | The vast makority of footprints here represent buildings, but some could be more accurate. Here Bing happens to show the same scene as ESRI so you could align Bing to ESRI and map using it when that's the case.
|
|
| 175504471 | The vast makority of footprints here represent buildings, but some could be more accurate. Here Bing happens to show the same scene as ESRI so you could align Bing to ESRI and map using it when that's the case.
|
|
| 175504455 | All footprints you added here represent buildings in the imagery, but please take care to not include the shadows cast on the ground in the size of footprints. Thank you for your contribution! When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom out to obtain the orientation and shape, then zoom in so that you can accurately draw the footprint. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with `shift+(-/+)`, or JOSM with `ctrl.+alt+Lclick & drag`. Take care to make contributions that others can build upon. Keep on mapping! |
|
| 175504463 | All footpritns here look valid but the NE one is oversized. Thank you for your contribution! When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom out to obtain the orientation and shape, then zoom in so that you can accurately draw the footprint. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with `shift+(-/+)`, or JOSM with `ctrl.+alt+Lclick & drag`. Take care to make contributions that others can build upon. Keep on mapping!
|
|
| 175504473 | Thank you for taking care to preserve the history, however take care not to mix it either. Deletions are appropriate if the feature either has ceased to or has never existed. Cross-reference bing and see that some buildings no longer exist and should be deleted. I haven't analysed it myself, but just note that the instructions recommend offsetting the imagery rather than moving data in this project. |
|
| 175503238 | Thank you for your contribution! When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom out to obtain the orientation and shape, then zoom in so that you can accurately draw the footprint. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with `shift+(-/+)`, or JOSM with `ctrl.+alt+Lclick & drag`. Take care to make contributions that others can build upon. Please do not connect the corners of buildings to other buildings or features such as highways or residential areas. In the iD Editor, hold down the `Alt` key to prevent your cursor from snapping to existing data and accidentally creating shared(grey) nodes. This [video about connected nodes](https://youtu.be/ltn1VOiq5_0) has more information and a guide. Keep on mapping! Thanks for taking care to preserve histort please see osm.wiki/Keep_the_history#Don't_mix_the_history |
|
| 175503242 | All buildings added here look valid, but could be more accurately mapped; some are oversized. When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom out to obtain the orientation and shape, then zoom in so that you can accurately draw the footprint. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with `shift+(-/+)`, or JOSM with `ctrl.+alt+Lclick & drag`. Take care to make contributions that others can build upon. Keep on mapping! |
|
| 175503239 | Was this an accidental edit? You can filter out features which are getting in your way via the map data panel `u` in ID.
|
|
| 175503243 | You may wish to compare the SE footpritns with Bing. The southern most one I would map as two buildings.
|
|
| 175503258 | the footprints I flagged include a yard.
|
|
| 175502637 | Thank you for your contribution! You isentified buildings, but some could be more accurate. When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom out to obtain the orientation and shape, then zoom in so that you can accurately draw the footprint. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with `shift+(-/+)`, or JOSM with `ctrl.+alt+Lclick & drag`. Take care to make contributions that others can build upon. If the feature represented by the data no longer exists feel free to delete it as to not mix the history. Keep on mapping! |
|
| 175502639 | Thank you for your contribution! You identified buildings, but they could be more accurately mapped.
Keep on mapping!Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/ |
|
| 175502646 | You identified buildings in the imagery, mostly they are accurately mapped, just take care to exclude shadows on the ground and yards from the footprints.
|
|
| 175501972 | @[Vavrinec] you identified and mapped buildings in the imagery. When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom out to obtain the orientation and shape, then zoom in so that you can accurately draw the footprint. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with `shift+(-/+)`, or JOSM with `ctrl.+alt+Lclick & drag`. Take care to make contributions that others can build upon.
|
|
| 175501972 | @[Vavrinec] you identified and mapped buildings in the imagery. When mapping buildings, please trace the shape accurately. Accurate building footpritns aid population estimates and prevent issues like data overlaps. Zoom out to obtain the orientation and shape, then zoom in so that you can accurately draw the footprint. Exclude shadows and yards when tracing the footprint. Keep in mind that you are looking at the [roofs of buildings](roof:shape=*#Roof_shape), but mapping their footprints. Depending on how the scene is lit, pitched roofs may have light and dark sections that belong to one building. Generally pitched roofs overhang the walls of a building, so a footprint slightly smaller than the roof is accurate. You can scale selected features in ID with `shift+(-/+)`, or JOSM with `ctrl.+alt+Lclick & drag`. Take care to make contributions that others can build upon.
|
|
| 175447958 | Hello jalfiewalfie welcome to OSM. After tracing and tagging features which are likely square or round, please remember to square their corners `q`, or circularise them `o`, because it is almost impossible and time consuming to draw shapes so percisely manually. Buildings with metal or pitched roofs tend to have square corners; round buildings are identifiable by the distinctive cresent shaped shadow they cast. Unless the building is clearly a different shape then it's best to assume that it should be rounded or its corners should be squared. In the ID Editor, you can `right click` for access to editing functions. Since roofs tend to overhang walls trace the initial shape slightly smaller to allow a buffer for any change in size which may occur. In JOSM use the [buildingstools plugin](osm.wiki/JOSM/Plugins/BuildingsTools). In ID you must draw the shape accurately enough if you want every corner to be squared. This [video about squaring features in ID](https://youtu.be/Xs5wX592E1o) has more information and a demo. Keep on mapping! Please keep this feedback in mind when contributing in future. Thank you for your contribution. If you want to experience the OSM community or to get timely feedback from other mappers; I recommend that you attend a mapathon. You can find events here https://osmcal.org/ |