Gregory Peony's Comments
| Changeset | When | Comment |
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| 151845779 | Building footprints could have been more accurate, given the quality of the imagery.
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| 8047239 | Golo Ronggot 'village' node is located in trees, and not a population centre |
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| 151793267 | I verified this change-set as bad for the following reasons;
I have left further comments in the HOT TM project and task this was mapped on [task 7](https://tasks.hotosm.org/projects/16807/tasks?search=7) they go beyond the scope of this change-set.
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| 8047239 | This place=village node is currently in a river, and not a population centre. Is there a good reason for this, or was the import of this node just not checked? |
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| 151845904 | The geometry of the building to the NW of this changeset is inaccurate. The building's roof has a bright and shaded part. This is becuase the sun is shining from the North as can be confirmed by the shadows being cast Southward. The footprint you mapped also contains the building's shadow. Buildings can cast shadows on their own walls, but I don't think that is the case in this imagery: it is the easten wall that can be seen.
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| 152921299 | The schoolhouse footprint is a little oversized. That dark bit to the west of the building is one of its walls. The building is casting a shadow on that wall, since the shadows are being cast NNW. You can play around with the imagery settings like brightness/gamma to hopefully help you see it. In this case you should draw the roof outline, and then move it so that its corners line up with where the building's corners meet the ground. I uploaded this change-set as an example of what the final result looks like. changeset/152962551
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| 152917846 | In that case I think the way to link those two buildings properly is through a relation becuase, landuse=education or simmilar tags on an area surrounding both of them wouldn't be accurate. Relations are not the easiest things to edit in ID I believe (at least not this kind) so just mapping the buildings is good.
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| 152921763 | Feel free to increase the size of your changesets to something like 10 features, or so. So long as the features are close to one another, and the change-set comment, and source etc. applies to all of them i.e. they're logically linked in some way and it doesn't take you more than say 15 minutes to map. e.g. the recent change-sets you uploaded regarding Riverside Deli and Roots Hair Salon. They're both on the same street (proximity), and you're adding their addresses, and business information to the nodes/POIs (repeating the same actions/logical link). Those two change-sets could have been uploaded as one. Then you don't have to write comments and add all the extra info as often, and they'll still be understandable by others.
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| 152917846 | By all means feel free to add the storage building. Just map it with a seperate footprint. Otherwise it would look like one big building on the map. This schoolhouse is no longer used for teaching, correct?
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| 152919950 | Awesome! This is great to see; most mappers never go back to fix their mistakes.
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| 152918174 | No source. Tip: If an ATM is embeded into the wall of a building, then you could add a node to the building along with the ATM's tags. Just make sure to square or straighten the building after you've added the node.
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| 152918142 | You can make circles in the editor by placing 3 area or way nodes on its circumfrance, then pressing o if I'm correct. Then you can select and delete the nodes you don't need, by shift, click and drag then pressing the delete key. This should leave you with a smooth curve for a feature like this. To finnish off add the straight lines and hopefuly if you press q to make them square,that wont mess everything up.
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| 152918101 | When you modified this building, you took a parking lot with it. This is because they share (grey) common nodes. You can dissconnect common nodes if you click on them, and the right click, dissconnect, or use the appropriate shortcut. You can find shortcuts, and other useful info if you press h for help in ID editor.
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| 152917846 | This looks like 2 buildings in the imagery **not** 1. If things look different compared to imagery please state this in your change-set comment to reduce the likelihood of other mappers changing the features you mapped. If it is in fact 2 buildings, then map it as 2 buildings and add a POI in the meantime (explain your intent/rationale in your comment for more complex situations). There are other ways to link features in OSM.
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| 152917496 | It states the house number is 4402. I'll stop mentioning using q to square :) I'm sure you'll use it from now on. It's a common beginer mistake. Thanks for the reply!
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| 152917573 | Press q when the building footprint is selected (pulsating outilne)
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| 152917537 | Thanks for the comment and source.
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| 152917496 | Press q to square the corners of regular features like this too. It works on all geometries, **not** just buildings. Does this parking lot really have a house number and postcode?
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| 152917463 | If your source is GPS you could anonymise and upload the trace for other mappers to be able to verify. There is a redundant node on the southern wall causing the building to look wonky. I uploaded a [change-set](changeset/152920018) where I edited the geometry of this building as a demonstration, based on the aerial imagery.
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| 152917430 | Thanks for the comment and source. This building footprint is inaccurate and its corners have not been squared. If the geometry is different in reality than in imagery please state so in your change-set comment.
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