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155287463

Please don't use descriptive names. You named a road as "Driveway" in this changeset. A name is the signed name of a feature. If a feature has no signed name, then there should be no name tag.
osm.wiki/Good_practice#Don't_use_name_tag_to_describe_things
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Published using OSMCha: https://osmcha.org/changesets/155287463

152031262

The roads that you changed to highway=unclassified in this changeset would probably be better tagged as highway=service.

164057264

Given the amount of history deleted (existing ways and nodes), and the scope of those unnecessary deletions and redrawings in this changeset, I find that the edits made in this changeset (except for the highway=footway ways, amenity=parking ways, landuse=* ways, and the highway=crossing nodes mapped or modified in this changeset) do not follow OSM good practice. Here are the rules of OSM good practice that I find that this changeset's map edits (except for the highway=footway ways, amenity=parking ways, landuse=* ways, and the highway=crossing nodes mapped or modified in this changeset) do not follow: osm.wiki/Good_practice#Keep_the_history osm.wiki/Good_practice#Don't_remove_objects_that_you_don't_need_or_like In the future, please make sure your map edits on OSM follow good practice. osm.wiki/Good_practice
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Published using OSMCha: https://osmcha.org/changesets/164057264

165998096

Why did you delete a valid track road and cycleway in this changeset? What is the source for those deletions? I can clearly see the track road and cycleway in 2024 Bing imagery.
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Published using OSMCha: https://osmcha.org/changesets/165998096

164057264

OSMCha link of this changeset: https://osmcha.org/changesets/164057264

164057264

Given the amount of history deleted, and the scope of those unnecessary deletions and redrawings in this changeset, I find that the edits made in this changeset (except for the highway=footway ways, amenity=parking ways, landuse=* ways, and the highway=crossing nodes mapped or modified in this changeset) do not follow OSM good practice. Here are the rules of OSM good practice that I find that this changeset's map edits (except for the highway=footway ways, amenity=parking ways, landuse=* ways, and the highway=crossing nodes mapped or modified in this changeset) do not follow:
osm.wiki/Good_practice#Keep_the_history
osm.wiki/Good_practice#Don't_remove_objects_that_you_don't_need_or_like

In the future, please make sure your map edits on OSM follow good practice. osm.wiki/Good_practice

164057264

I see that you also deleted ways with valid lane guidance (turn:lanes and change:lanes tagging) in this changeset. Please don't delete sections of roads with valid lane guidance (turn:lanes and change:lanes tags), such as what you deleted in this changeset: way/891783068/history and way/1341723892/history
Per the OSM Wiki article on "Key:turn", it says:

"The turn=* key can be used to specify the indicated turn or merge direction for a way or lane. The key is predominantly used with the lanes suffix (turn:lanes)=* to tag indicated turn markings for individual lanes at intersections or other junctions. While turn lane markings are the most obvious method of indicating turn directions, the turn=* key can be used in any situation where a manoeuvre is signed, marked or otherwise implied by road markings."
turn=*
turn=*#Indicated_turns_by_lane
Many map data consumers use OSM data and their routing software use lane guidance from roads mapped on OSM to aid drivers in which lane to be on depending on the driver's highlighted route.

Per the OSM Wiki article on "Key:change", it says:

"Mapping lane change restrictions makes it possible for navigation software to time guidance instructions more precisely, telling drivers when to change lanes without forcing them to cut in line. This key is preferred over mapping the lanes as separate ways, which would violate the rule about only mapping parallel ways when there is a physical separation."
change=*

177259741

*Grammar-corrected comment*:

Hello Aline, I'm curious about the source for the removal of this "non existent" road. This changeset's tags stated that the source for the removal of this road is aerial imagery. However, I can clearly see the road here in 2019 Bing imagery, 2022 Esri imagery, and Mapbox imagery (imagery date unknown). It's an unpaved or (probably) dirt road leading to a home. If that road still exists there on the ground, then you could've adjusted the road's geometry and retagged it to highway=service + service=driveway. Also note that we do not delete roads or other map elements on private property. Deleting roads or other map elements on private property is considered vandalism and a violation of OSM's Terms of Use. Instead, we can usually add the tag access=private to roads on private property. Any roads or other map elements that we can verify exist on the ground are valid OSM data, regardless of whether it's on public or private property.
osm.wiki/Why_we_won%27t_delete_roads_on_private_property

177259741

Hello Aline, I curious on the source for the removal of this "non existent" road. This changeset's tags stated that the source for the removal of this road is aerial imagery. However, I can clearly see the road here in 2019 Bing imagery, 2022 Esri imagery, and Mapbox imagery (imagery date unknown). It's an unpaved or (probably) dirt road leading to a home. If that road still exists there on the ground, then you could've adjusted the road's geometry and retagged it to highway=service + service=driveway. Also note that we do not delete roads or other map elements on private property. Deleting roads or other map elements on private property is considered vandalism and a violation of OSM's Terms of Use. Instead, we can usually add the tag access=private to roads on private property. Any roads or other map elements that we can verify exists on the ground is valid OSM data regardless of if it's on public or private property.
osm.wiki/Why_we_won%27t_delete_roads_on_private_property

174467862

I have reverted the dragged node. In the future, when editing OSM, try to be careful not to drag any existing nodes whether it be standalone nodes or nodes on roads, paths, etc.

changeset/177205989

174467862

Careful, you dragged a highway=crossing node onto a barrier=gate node on another road in this changeset: node/9863141116/history
You can visit the FacilMap link of this changeset and you will see that you dragged a node: https://facilmap.org/#q=changeset%20174467862

177149687

Please take care not to damage valid map data by not changing valid administrative or suburb boundaries into roads, and only map features that actually exist on the ground.

162149265

Please look at the FacilMap page of this changeset and you'll see that you deleted a few parking aisles in your previous changeset and remapped them in this changeset: https://facilmap.org/#q=changeset%20162149265

162148947

Please see my comments in changeset/162149265

Please visit the FacilMap link of this changeset and you will see that you deleted a few parking aisles in this changeset and remapped them in your next changeset: https://facilmap.org/#q=changeset%20162148947

162149265

Same issue as in several of your other changesets. Please do not delete existing roads and redraw them anew. Please just modify the geometry of the existing roads or retag the existing roads. You deleted a few parking aisles and remapped them in this changeset. Doing such things goes against good practice on OSM. You could've just modified the parking aisles you deleted in your previous changeset by modifying their geometry or tags. Please just modify the existing map elements instead of deleting them and redrawing them from scratch.
osm.wiki/Keep_the_history

162148689

Same issue as in several of your other changesets. Please do not delete existing roads and redraw them anew. Please just modify the geometry of the existing roads or retag the existing roads. You deleted a few parking aisles and remapped them in this changeset. Doing such things goes against good practice on OSM. You could've just modified the parking aisles you deleted in this changeset by modifying their geometry or tags. Please just modify the existing map elements instead of deleting them and redrawing them from scratch.
osm.wiki/Keep_the_history

Also, don't remove map elements you don't need or don't like. It's known that not everything is needed by everyone, but you must not work the other way around and remove map details that someone else added just because you don't need it or you think it's stupid.
osm.wiki/Good_practice#Don't_remove_objects_that_you_don't_need_or_like

You should click on this FacilMap link of this changeset and you will see that you deleted a few parking aisles and remapped them from scratch: https://facilmap.org/#q=changeset%20162148689

162035595

Same issue as in several of your other changesets. Please do not delete existing roads and redraw them anew. It is good practice to just modify the geometry of the existing roads or retag the existing roads. You deleted a few driveways and service roads in this changeset and redrew them as parking aisles. The driveways and service roads you deleted in this changeset could've just been retagged to parking aisles.

Please visit the FacilMap link of this changeset to see which roads you deleted and redrew: https://facilmap.org/#q=changeset%20162035595

In the future, please make sure to help preserve the history on OSM by just modifying the geometry of the existing roads instead of deleting them and redrawing them anew.
osm.wiki/Keep_the_history

165961724

Please also note that deleted map data is harder to find or restore than adjusting added map data. So please be mindful when removing map data. Per the OSM Wiki article on good practice, it states that:
"Be mindful when you remove data because finding or restoring removed data is harder than adjusting added data."
osm.wiki/Good_practice#Do_correct_errors

162023592

Follow-up from previous changeset: changeset/162023343

Please don't delete existing buildings and redraw them anew. Please just modify their geometry by adding or moving nodes on the building outline. You deleted an existing hotel building in your previous changeset and re-added the building in Rapid editor in this changeset. Doing such things is against OSM good practice. You could have just modified the geometry of the hotel building you deleted in the previous changeset.

Per the OSM Wiki article on Good practice, it states that:
"Instead of deleting elements such as buildings or landuse and redrawing them anew, it is generally better to update the geometry of the existing objects, retaining their editing history."
osm.wiki/Keep_the_history

162023343

Please don't delete existing buildings and redraw them anew. Please just modify their geometry by adding or moving nodes on the building outline. You deleted an existing hotel building in this changeset and re-added the building in Rapid editor in the next changeset. Doing such things is against OSM good practice. You could have just modified the geometry of the hotel building you deleted in this changeset.

Per the OSM Wiki article on Good practice, it states that:
"Instead of deleting elements such as buildings or landuse and redrawing them anew, it is generally better to update the geometry of the existing objects, retaining their editing history."
osm.wiki/Keep_the_history