BubbaJuice's Comments
| Changeset | When | Comment |
|---|---|---|
| 112922615 | Thank you. |
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| 133312898 | Yes, sorry it was a copy+paste error. Thanks for catching it. |
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| 133312898 | Also Esri Clarity |
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| 120680193 | I think the research part was in the Pima County dataset. When I look at https://edits.nationalmap.gov/apps/gaz-domestic/public/search/names I couldn't find the gnis tag with that id. What are you using? |
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| 120680193 | There used to be some nodes instead of areas. I recalled they existed when I got the polygons so I had to manually search for them because I had deleted them before that, funny enough. I noticed that the gnis tags got removed at the time as well but I decided to keep them. Perhaps you could use the "was" prefix. ie. "was:gnis:feature_id=37196" |
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| 130738294 | Yeah sorry I forgot to remove those and the correct tagging. I'll fix things up today. |
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| 126165720 | "Brownfield" is not used for farmland. See landuse=brownfield |
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| 130738294 | PADUS used for nature preserve boundaries. |
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| 130431480 | Some Mapbox Satellite used also. |
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| 126958526 | You cant copy from either of those. |
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| 127976814 | Reverted 127950833 127949913 127949149 127950315 127951536 127957057 127958661 127966364 |
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| 123440508 | Could you link what element I mistagged? I'm sure it was a mistake. |
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| 71317560 | This was actually named "Unknown Tank" - check the USGS Topo Maps. |
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| 127476744 | Correct link: osm.wiki/User:BubbaJuice/Heath_vs._Scrub |
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| 127476744 | I made this to help distinguish between scrub and heath. The Sonoran Desert is more scrub oriented while hotter, dryer deserts are more heath oriented. osm.wiki/User:BubbaJuice/Heath_vs._Scru |
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| 127476744 | Hello 19timber96, Could you make these heath polygons of higher quality? (Making them follow the exact outlines of the area, not connecting to landuse, not tagging landuse/preserves as heath. I recommend using JOSM with the plugin fastdraw for these so you can do it in a timely manner. -BubbaJuice |
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| 127316470 | Hello 19timer96, Please do not glue landcover polygons to roads like you have done in this changeset. Furthermore, don't glue them to nature boundaries or just boundaries in general. When these polygons overlap roads then you need to split the polygon there. You can't have them overlapping the roads. Please fix these issues or else these edits will have to be reverted and that's not fun. -BubbaJuice |
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| 100968254 | Don't add duplicate buildings |
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| 126958526 | Looks like a direct copy from Google Maps. |
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| 126847631 | Adding not aligning |